| Ders Kodu - Ders Adı |
İÇT533 - Kullanıcı Deneyimi Araştırması |
| Ders Türü |
Seçmeli Dersler |
| Ders Dili |
Türkçe |
| Teori + Uygulama |
3+0 |
| AKTS |
7.5 |
| Öğretim Elemanları |
DOKTOR ÖĞRETİM ÜYESİ ÖZLEM KURT ÇAVUŞ |
| Dersin Veriliş Biçimi |
yüz yüze |
| Dersin Önkoşulları |
yoktur |
| Önerilen Dersler |
N/A |
| Zorunlu ya da Önerilen Kaynaklar |
Becattini, N., Borgianni, Y., Cascini, G., & Rotini, F. (2020). Investigating users’ reactions to surprising products. Design Studies, 69, 100946.Daae, J., & Boks, C. (2015). A classification of user research methods for design for sustainable behaviour. Journal of Cleaner Production, 106, 680-689.Desurvire, H., & Wixon, D. (2013). Game principles: choice, change & creativity: making better games. In CHI'13 Extended Abstracts on Human Factors in Computing Systems (pp. 1065-1070).Hart, J., Albadra, D., Paszkiewicz, N., Adeyeye, K., & Copping, A. (2022). End user engagement in refugee shelter design: Contextualising participatory process. Design Studies, 80, 101107.Kohtala, C., Hyysalo, S., & Whalen, J. (2020). A taxonomy of users’ active design engagement in the 21st century. Design Studies, 67, 27-54.Sánchez, P. A., Vázquez, F. S., & Serrano, L. A. (2011). Autism and the built environment. Autism spectrum disorders-From genes to environment, 19, 363-380.Vermeeren, A. P., Roto, V., & Väänänen, K. (2016). Design-inclusive UX research: design as a part of doing user experience research. Behaviour & Information Technology, 35(1), 21-37. |
| Okuma Listesi |
Becattini, N., Borgianni, Y., Cascini, G., & Rotini, F. (2020). Investigating users’ reactions to surprising products. Design Studies, 69, 100946.Daae, J., & Boks, C. (2015). A classification of user research methods for design for sustainable behaviour. Journal of Cleaner Production, 106, 680-689.Desurvire, H., & Wixon, D. (2013). Game principles: choice, change & creativity: making better games. In CHI'13 Extended Abstracts on Human Factors in Computing Systems (pp. 1065-1070).Hart, J., Albadra, D., Paszkiewicz, N., Adeyeye, K., & Copping, A. (2022). End user engagement in refugee shelter design: Contextualising participatory process. Design Studies, 80, 101107.Kohtala, C., Hyysalo, S., & Whalen, J. (2020). A taxonomy of users’ active design engagement in the 21st century. Design Studies, 67, 27-54.Sánchez, P. A., Vázquez, F. S., & Serrano, L. A. (2011). Autism and the built environment. Autism spectrum disorders-From genes to environment, 19, 363-380.Vermeeren, A. P., Roto, V., & Väänänen, K. (2016). Design-inclusive UX research: design as a part of doing user experience research. Behaviour & Information Technology, 35(1), 21-37. |
| Değerlendirme |
1 Ara sınav, 1 Final |
| Staj & Uygulama |
yoktur |
| Sürdürülebilir Kalkınma Amaçları |
Nitelikli Eğitim , Erişilebilir ve Temiz Enerji , İnsana Yakışır İş ve Ekonomik Büyüme , Eşitsizliklerin Azaltılması , Sorumlu Üretim ve Tüketim , Barış, Adalet ve Güçlü Kurumlar |