Okuma Listesi |
Flegr, S., & Schmidt, S. L. (2022). Strategic management in eSports–a systematic review of the literature. Sport Management Review, 25(4), 631-655.Jenny, S. E., Keiper, M. C., Taylor, B. J., Williams, D. P., Gawrysiak, J., Manning, R. D., & Tutka, P. M. (2018). eSports venues: A new sport business opportunity. Journal of Applied Sport Management, 10(1), 8.Macey, J., Tyrväinen, V., Pirkkalainen, H., & Hamari, J. (2022). Does esports spectating influence game consumption?. Behaviour & Information Technology, 41(1), 181-197.Pizzo, A. D., Su, Y., Scholz, T., Baker, B. J., Hamari, J., & Ndanga, L. (2022). Esports scholarship review: Synthesis, contributions, and future research. Journal of Sport Management, 36(3), 228-239.Peng, Q., Dickson, G., Scelles, N., Grix, J., & Brannagan, P. M. (2020). Esports governance: Exploring stakeholder dynamics. Sustainability, 12(19), 8270. |