Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Vocational School Of Information Technologies
  • Department Of Audiovisual Technologies And Media Production
  • Game Development and Programming Program
  • Course Structure Diagram with Credits
  • Animation
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title OGP2501 - Animation
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 3.0
Course Instructor(s) ARAŞTIRMA GÖREVLİSİ Erkut BÖLÜKBAŞ
Mode of Delivery Face to Face
Prerequisites
Courses Recomended
Recommended Reading List
Assessment methods and criteria
Work Placement
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Basics of animation
Week - 2 Frames Per Second Concept
Week - 3 Theories of motion perception
Week - 4 History of Animation (Classic Animation)
Week - 5 History of Animation (Digital Animation)
Week - 6 Animation Techniques and Types
Week - 7 Principles of Animation
Week - 8 Three Dimensional Modeling
Week - 9 Material and Texture
Week - 10 Light and Camera
Week - 11 Key Frame Concept
Week - 12 Animation of objects
Week - 13 Mobilization with skeletonization
Week - 14 Rendering and videography

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Team/Group Work
  • Demonstration
  • Drill - Practise
  • Brain Storming
  • Proje Design/Management
  • Role Playing/Dramatization
  • Competences
  • Productive
  • True to core values
  • Rational
  • Questoning
  • Entrepreneur
  • Creative
  • Follow ethical and moral rules
  • Civic awareness
  • Environmental awareness
  • Adapt to different situations and social roles
  • Work in teams
  • Use time effectively
  • Respect differences
  • Eleştirel düşünebilme
  • Abstract analysis and synthesis
  • Problem solving
  • Concern for quality
  • Information Management
  • Organization and planning
  • Decision making
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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