Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Vocational School Of Information Technologies
  • Department Of Audiovisual Technologies And Media Production
  • Game Development and Programming Program
  • Course Structure Diagram with Credits
  • Text and Scenario Writing
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title OGP2509 - Text and Scenario Writing
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+2
ECTS 4.0
Course Instructor(s) ARAŞTIRMA GÖREVLİSİ MEHMET ÖZÇETİN
Mode of Delivery Face to Face
Prerequisites
Courses Recomended
Recommended Reading List
Assessment methods and criteria
Work Placement
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Scenario Concept and Scenario Parts
Week - 2 Scenario Uses
Week - 3 Theme, Theme Selection and Main Idea Creation, Topic Determination
Week - 4 Story, Creating Dramatic Structure, Conflict and Climax
Week - 5 Characters and types
Week - 6 Playful time
Week - 7 Speech pattern, other voices in the script
Week - 8 Parts of the script, script outline
Week - 9 Development script, separation script, shooting script
Week - 10 Narrative Concept and Narrator
Week - 11 Forms of Narrative Construction
Week - 12 Basic Components of Narrative
Week - 13 Drafting a Sample Scenario
Week - 14 Drafting a Sample Scenario

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Team/Group Work
  • Demonstration
  • Drill - Practise
  • Case Study
  • Problem Solving
  • Brain Storming
  • Report Preparation and/or Presentation
  • Competences
  • Productive
  • Questoning
  • Entrepreneur
  • Creative
  • Organization and planning
  • Decision making

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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