Eskisehir Technical University Info Package Eskisehir Technical University Info Package
  • Info on the Institution
  • Info on Degree Programmes
  • Info for Students
  • Türkçe
About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Vocational School Of Information Technologies
  • Software, Application Development and Analysis Department
  • Game Development and Programming Program
  • Course Structure Diagram with Credits
  • Game Analysis and Criticism
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications
  • ECTS Credit Load

Course Introduction Information

Code - Course Title OGP2504 - Game Analysis and Criticism
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+2
ECTS 4.0
Course Instructor(s) DOKTOR ÖĞRETİM ÜYESİ Emir BALKAN
Mode of Delivery Face-to-face
Prerequisites None
Courses Recomended None
Required or Recommended Resources None
Recommended Reading List Schell, J. (2019). The art of game design: A book of lenses (3rd ed.). CRC Press.
Assessment methods and criteria 1 Sunum, 1 Final Exam
Work Placement None
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Basic Physics Concepts and Applications to Games
Week - 2 Motion Dynamics and Animation
Week - 3 Collision Detection and Response Mechanisms
Week - 4 Using Gravity and Acceleration
Week - 5 Introduction to Game Physics Engines
Week - 6 Functioning and Applications of Game Physics Engines
Week - 7 Physics Based Animation Techniques
Week - 8 Customization and Optimization of Physics Engines
Week - 9 Integration of Realistic Physics Simulations into Games
Week - 10 Physics Based Game Mechanics Design
Week - 11 Analysis and Solution of Game Physics Problems
Week - 12 Project Examples and Applications
Week - 13 Review and Analysis of Sample Games
Week - 14 Game Physics Testing and Debugging

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Drill - Practise
  • Problem Solving
  • Proje Design/Management
  • Competences
  • Productive
  • Rational
  • Questoning
  • Use time effectively
  • Eleştirel düşünebilme
  • Information Management
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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