Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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    • English English
About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Vocational School Of Information Technologies
  • Department Of Audiovisual Technologies And Media Production
  • Game Development and Programming Program
  • Course Structure Diagram with Credits
  • Game Marketing and Distribution
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title OGP2505 - Game Marketing and Distribution
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 4.0
Course Instructor(s) ARAŞTIRMA GÖREVLİSİ MEHMET ÖZÇETİN
Mode of Delivery Face to Face
Prerequisites
Courses Recomended
Recommended Reading List
Assessment methods and criteria
Work Placement
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Game Marketing Fundamentals
Week - 2 Target Audience Identification and Analysis
Week - 3 Brand Management and Gaming Industry
Week - 4 Digital Marketing Tools and Strategies
Week - 5 Social Media Marketing and Interactive Content Creation
Week - 6 Marketing Campaigns and Communication Strategies
Week - 7 Game Distribution Channels and Platforms: Steam, App Store, Google Play vs.
Week - 8 Game Distribution Strategies and Content Management
Week - 9 Data Analytics for Marketing and Distribution
Week - 10 Data Analytics and Marketing Optimization
Week - 11 Analytical Tools and Metrics for Marketing and Distribution
Week - 12 Social Media Management and Crisis Communication
Week - 13 Opening to Global Markets and Localization
Week - 14 Advanced Techniques for Game Marketing and Distribution

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Drill - Practise
  • Case Study
  • Proje Design/Management
  • Competences
  • Productive
  • Rational
  • Questoning
  • Entrepreneur
  • Creative
  • Problem solving
  • Applying theoretical knowledge into practice
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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