Eskisehir Technical University Info Package Eskisehir Technical University Info Package
  • Info on the Institution
  • Info on Degree Programmes
  • Info for Students
  • Turkish
    • Turkish Turkish
    • English English
About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Sport Sciences
  • Department of Sports Management
  • Course Structure Diagram with Credits
  • New Medıa Technologıes and E-Sport
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title SPY102 - New Medıa Technologıes and E-Sport
Course Type Required Courses
Language of Instruction Türkçe
Laboratory + Practice 4+0
ECTS 5.0
Course Instructor(s) DOÇENT DOKTOR ARİF YÜCE
Mode of Delivery Face to face
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional program component.
Recommended Reading List Özenç, O.E., Yörük İ. (2020). Her Yönüyle E-Spor: Takım Sahibi Sponsor ve E-Sporcu Adaylarının El Kitabı, Benim Kitap Yayınevi.
Assessment methods and criteria 1 Mid-Term Exam, 1 Final
Work Placement There is no internship/practice.
Sustainability Development Goals Quality Education , Industry, Innovation and Infrastructure

Content

Weeks Topics
Week - 1 Introduction to New Media
Week - 2 Main Features of the New Media
Week - 3 Within the context of main features of the new media digitality, interactivity, multimedia, user-derived content production, hypertextuality, virtuality, demassification
Week - 4 Relationship Between New Media Technologies and Sports
Week - 5 Within the context of New Media Technologies and Sports, digital sports, the relationship between new media technologies and digital sports
Week - 6 Concept of e-Sport
Week - 7 ecosystem of e-Sports
Week - 8 e-Sports game types, and national and international e-Sports organizations-1
Week - 9 e-Sports game types, and national and international e-Sports organizations-2
Week - 10 e-Sports game types, and national and international e-Sports organizations-3
Week - 11 e-Sport in the World and Sports Clubs
Week - 12 e-Sport in Turkey and Sports Clubs
Week - 13 e-Sport Management in Turkey
Week - 14 As an Interdisciplinary concept e-Sport and cases

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Observation
  • Team/Group Work
  • Demonstration
  • Case Study
  • Brain Storming
  • Report Preparation and/or Presentation
  • Proje Design/Management
  • Competences
  • Productive
  • Rational
  • Entrepreneur
  • Creative
  • Follow ethical and moral rules
  • Effective use of a foreign language
  • Adapt to different situations and social roles
  • Work in teams
  • Use time effectively
  • Eleştirel düşünebilme
  • Organization and planning
  • Project Design and Management
  • Leadership
  • To work in international projects

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
1.Midterm Exam 1 40
Final Exam 1 60
Toplam (%) 100
  • Info on the Institution
  • Name and Adress
  • Academic Calendar
  • Academic Authorities
  • General Description
  • List of Programmes Offered
  • General Admission Requirements
  • Recognition of Prior Learning
  • Registration Procedures
  • ECTS Credit Allocation
  • Academic Guidance
  • Info on Degree Programmes
  • Doctorate Degree / Proficieny in Arts
  • Master's Degree
  • Bachelor's Degree
  • Associate Degree
  • Open&Distance Education
  • Info for Students
  • Cost of living
  • Accommodation
  • Meals
  • Medical Facilities
  • Facilities for Special Needs Students ı
  • Insurance
  • Financial Support for Students
  • Student Affairs Office
  • Info for Students
  • Learning Facilities
  • International Programmes r
  • Practical Information for Mobile Students
  • Language courses
  • Internships
  • Sports and Leisure Facilities
  • Student Associations