Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Engineering
  • Department of Computer Engineering (English)
  • Course Structure Diagram with Credits
  • Mobile Programming I
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title BİM493 - Mobile Programming I
Course Type Area Elective Courses
Language of Instruction İngilizce
Laboratory + Practice 3+0
ECTS 4.5
Course Instructor(s) ARAŞTIRMA GÖREVLİSİ DOKTOR EMİN TALİP DEMİRKIRAN
Mode of Delivery This course is normally delivered face to face. However, in special circumstances such as pandemics and natural disasters, it is carried out in synchronous and/or asynchronous distance education format.
Prerequisites The students are expected to have passed Computer Programming 1 and 2 courses.
Courses Recomended
Recommended Reading List https://flutter.dev/
Assessment methods and criteria In this lecture, students will be creating a native project each two weeks.
Work Placement Not applicable.
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Introduction
Week - 2 Mobile Computing: Mobile computing platforms, Smart devices, Mobile development environments, Native and Cross-platform Development
Week - 3 Getting Started with Flutter
Week - 4 Architecture of Flutter App
Week - 5 Importing Fonts & Images and The pubspec file
Week - 6 Asset Bundle (Importing Fonts and Images) and pubspec File
Week - 7 Dart Language
Week - 8 Dart Language Details
Week - 9 Layout ve Widget Tree
Week - 10 Adding Interaction and State Concepts, setState
Week - 11 State Object Life Cycle; Introduction to State Management and Riverpod
Week - 12 Navigation and Routes; GoRouter Usage
Week - 13 Designing a detailed application from scratch Part1
Week - 14 Designing a detailed application from scratch Part2

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Drill - Practise
  • Problem Solving
  • Report Preparation and/or Presentation
  • Proje Design/Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
1.Midterm Exam 1 20
Project 1 40
Final Exam 1 40
Toplam (%) 100
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