Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Architecture and Design
  • Department of Industrial Design
  • Course Structure Diagram with Credits
  • Interactive Prototyping
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title ENT230 - Interactive Prototyping
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 3.0
Course Instructor(s) HÜSEYİN ORHAN
Mode of Delivery Face to face
Prerequisites Students taking this course must have taken at least one project course (for example: ENT 235 Product Design I) beforehand.
Courses Recomended It is recommended that students who take/will take this course also take the ENT228 Visualization in Digital Environment I course.
Recommended Reading List Recommended reading and internet sources (further):Robotistan Blog: https://maker.robotistan.com/kategori/arduino/Robotistan YouTube Kanalı: https://www.youtube.com/channel/UCdApqdx1L1qdxjSK2dZmgMQArduino Project Handbook: 25 Practical Projects to Get You Started, Mark GeddesArduino Project Handbook, Volume 2: 25 Simple Electronics Projects for Beginners, Mark Geddes
Assessment methods and criteria 1 Midterm Exam, 1 Final Exam (Exams will be in the form of evaluation of the application projects developed by the students)
Work Placement This is not applicable to the course.
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Course introduction: Producing working prototypes with software, hardware and various materials Introduction of tools to be used in the course: Arduino platform, electronic components, software
Week - 2 Interaction design: What is interaction? Why is it important to designers?
Week - 3 Introduction to electronic programming: Arduino development platform, programming structure
Week - 4 Basic Circuit Elements, setup and introduction to Arduino programming
Week - 5 ArduinoBlocks, Arduino IDE, Tinkercad, Fritzing environments
Week - 6 Arduino syntax, variables, data types, functions, operators
Week - 7 Using digital input/output and Analog input functions and manufacturing a simple electronic assembly
Week - 8 Autopsy of input and output elements of simple electronic devices used in daily life
Week - 9 Interactive product recommendations: Project development with multiple input and output circuit elements
Week - 10 Variable definition examples and applications
Week - 11 IF/ELSE control structure, examples and applications
Week - 12 Circuit creation via Motors and Sensors
Week - 13 Wearables, Internet of Things (IOT)
Week - 14 Improvement and development of design solutions with feedback on the user experience of the interactive prototype proposal

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Question & Answer
  • Team/Group Work
  • Demonstration
  • Experiment
  • Drill - Practise
  • Report Preparation and/or Presentation
  • Proje Design/Management
  • Competences
  • Productive
  • Rational
  • Questoning
  • Creative
  • Follow ethical and moral rules
  • Work in teams
  • Use time effectively
  • Problem solving
  • Information Management
  • To work autonomously
  • Organization and planning
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
1.Midterm Exam 1 40
Final Exam 1 60
Toplam (%) 100
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