Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Architecture and Design
  • Department of Industrial Design
  • Course Structure Diagram with Credits
  • Digital Game Design Studio II
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title ENT3502 - Digital Game Design Studio II
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 6.0
Course Instructor(s) ÖĞRETİM GÖREVLİSİ LEVENT BURGAZLI
Mode of Delivery face-to-face
Prerequisites ENTXXX Digital Game Design Studio is prerequisite of this course
Courses Recomended ENTXXX Content and Concept art in Digital Game Design
Required or Recommended Resources
Recommended Reading List
Assessment methods and criteria 1 midterm and 1 final
Work Placement none
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Introduction to advanced game design
Week - 2 narration structure and story
Week - 3 game physics and movement dynamics
Week - 4 Caharcter AI and interactive quests
Week - 5 Advanced UI/UX techniques
Week - 6 game economy and level balance
Week - 7 project presentation
Week - 8 play test and feedback
Week - 9 optimization and performance
Week - 10 Ethical design and social awareness
Week - 11 portfolio preparation and project presentation techniques
Week - 12 Prototype development
Week - 13 Prototype development
Week - 14 presentation of prototypes and evaluation

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Discussion
  • Question & Answer
  • Observation
  • Team/Group Work
  • Demonstration
  • Drill - Practise
  • Case Study
  • Problem Solving
  • Proje Design/Management
  • Competences
  • Productive
  • True to core values
  • Rational
  • Questoning
  • Entrepreneur
  • Creative
  • Follow ethical and moral rules
  • Civic awareness
  • Environmental awareness
  • Adapt to different situations and social roles
  • Work in teams
  • Use time effectively
  • Eleştirel düşünebilme
  • Abstract analysis and synthesis
  • Problem solving
  • Applying theoretical knowledge into practice
  • Concern for quality
  • Information Management
  • To work autonomously
  • Organization and planning
  • Elementary computing skills
  • Decision making
  • To work in interdisciplinary projects
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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