Week - 1 |
introduction and role of art in game design. |
Week - 2 |
organization of game design world; narration, environment, and time design. |
Week - 3 |
Character design: physical features, character profile, and role. |
Week - 4 |
Character sketches and digitalization. |
Week - 5 |
Environment and background design; perspective, light and shadow, environmental narration. |
Week - 6 |
color theory and atmosphere creation. |
Week - 7 |
concept art techniques; Sketching; color palette, digital drawing techniques. |
Week - 8 |
Case study: concept art samples from successful games. |
Week - 9 |
content and narration; theme harmony, atmosphere, and player experience |
Week - 10 |
project presentation. |
Week - 11 |
style development and expression. |
Week - 12 |
grroup project. content design for a mini game. |
Week - 13 |
project development and feedback. |
Week - 14 |
Final project presentations and evaluation. |