Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Architecture and Design
  • Department of Industrial Design
  • Course Structure Diagram with Credits
  • Digital Game Design Studio I
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title ENT3501 - Digital Game Design Studio I
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 6.0
Course Instructor(s) ÖĞRETİM GÖREVLİSİ LEVENT BURGAZLI
Mode of Delivery Face-to-face
Prerequisites none
Courses Recomended ENTXXX Content and Concept Art in Digital Game Design
Required or Recommended Resources none
Recommended Reading List
Assessment methods and criteria 1 midterm 1 Final
Work Placement none
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Introduction and principles of design
Week - 2 User interface of Unity Game Engine and Project structure
Week - 3 Game idea and concept.
Week - 4 Development of the game world and environmental design
Week - 5 Caharacter design and basic animation
Week - 6 Object interactions and coding logic.
Week - 7 Simple user interface design
Week - 8 Project presentation
Week - 9 feedback and revision
Week - 10 sound and visual atmosphere design
Week - 11 Basics of level design
Week - 12 principles of User experience
Week - 13 technical and visual tests
Week - 14 Prototype game presentation

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Observation
  • Team/Group Work
  • Demonstration
  • Drill - Practise
  • Case Study
  • Proje Design/Management
  • Competences
  • Productive
  • Rational
  • Questoning
  • Entrepreneur
  • Creative
  • Follow ethical and moral rules
  • Effective use of Turkish
  • Work in teams
  • Use time effectively
  • Eleştirel düşünebilme
  • Abstract analysis and synthesis
  • Problem solving
  • Concern for quality
  • Information Management
  • To work autonomously
  • Organization and planning
  • Elementary computing skills
  • Decision making
  • To work in interdisciplinary projects
  • Project Design and Management

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
1.Midterm Exam 1 20
Homework 1 20
Final Exam 1 60
Toplam (%) 100
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