Eskisehir Technical University Info Package Eskisehir Technical University Info Package
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About the Program Educational Objectives Key Learning Outcomes Course Structure Diagram with Credits Field Qualifications Matrix of Course& Program Qualifications Matrix of Program Outcomes&Field Qualifications
  • Faculty of Architecture and Design
  • Department of Industrial Design
  • Course Structure Diagram with Credits
  • Game and Toy Design Studio
  • Description
  • Description
  • Learning Outcomes
  • Course's Contribution to Prog.
  • Learning Outcomes & Program Qualifications

Course Introduction Information

Code - Course Title ENT3509 - Game and Toy Design Studio
Course Type Area Elective Courses
Language of Instruction Türkçe
Laboratory + Practice 2+1
ECTS 6.0
Course Instructor(s) DOKTOR ÖĞRETİM ÜYESİ DUYSAL DEMİRBAŞ
Mode of Delivery face to face
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Required or Recommended Resources Bir Dünya Sembolü Olarak Oyun ; Eugen Fink 2015Çekirge & Oyun, Yaşam ve Ütopya ; Bernard Suits 2012Oyun, Oyunbozanlık, Yaratıcılık ve İnovasyon; Paul Martin, Patrick Bateson 2014Oyunlaştırma; Ercan Altuğ Yılmaz 2017Oyunun Ontolojisi; Yücel Dursun2014Saraydan Sokağa Oyun; Fatma Akyürek, Gül Özturanlı 2014
Recommended Reading List
Assessment methods and criteria 1 Midterm1 Final Exam
Work Placement N/A
Sustainability Development Goals

Content

Weeks Topics
Week - 1 Case definition and discussion of games and toys.
Week - 2 Case definition and discussion of games and toys.
Week - 3 research on traditional childhood games
Week - 4 Research on traditional childhood games
Week - 5 Definition and discussion of game tokens
Week - 6 Definition and discussion of game tokens
Week - 7 Making observation of a game in the class
Week - 8 Specify a concept for game design
Week - 9 Specify a concept for game design
Week - 10 Evaluating sketches of students by critics
Week - 11 Evaluating sketches of students by critics
Week - 12 Evaluating trial version of game
Week - 13 Evaluating trial version of game
Week - 14 Final evaluation of project

Learning Activities and Teaching Methods

  • Teaching Methods
  • Lecture
  • Question & Answer
  • Observation
  • Team/Group Work
  • Demonstration
  • Experiment
  • Competences
  • True to core values
  • Adapt to different situations and social roles

Assessment Methods

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%) 0
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